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Hero Stats and What They Do

How Stats WorkWhat Each Stat Does


How Stats Work

♥ A portion of Hero Attributes will take effect over troops; and a portion will take effect on Heroes themselves.

♥ If a Troop's Attack is higher than the target's relevant Defense, then damage dealt is increased by 5% additional damage for every point difference, up to a max of 300%.

♥ If a troop's Defense is higher than the attacker's relevant Attack, then damage taken is reduced by 2.5% for every point difference, but only to a max of 70%.

What Each Stat Does

Leadership: Determines the max number of units a Hero can lead into battle.

Physical Attack: Stacks with the Attack of units making Physical attacks.

Magic Attack: Stacks with the Attack of units making Magic Attacks.

Physical Defense: Stacks with the Defense of units being hit with Physical attacks.

Magic Defense: Stacks with the Defense of units being hit with Magic attacks.

Strength: Determines the effectiveness of Physical damage Spells cast by Hero.

Wisdom: Determines the effectiveness of Magic damage Spells cast by Hero.

Morale: Each point of Morale above 0 grants troops an additional 1% chance of experiencing High Morale, while each point below 0 grants troops an additional 1% chance of experiencing Low Morale, but the max in either direction is 50%. High Morale lets troops deal damage 2 times with every normal attack. Low Morale makes units temporarily unable to act. Undead troops are NOT affected by High or Low Morale!

Luck: Each point of Luck above 0 grants an additional 1% chance of making a Critical Hit, dealing bonus damage. Each point below 0 grants a 1% chance of only dealing half damage on hit. The max in either direction is 50%.

HP: Stacked with the HP of the troops following to help them survive longer.

Spell Damage: A ratio increase of how much damage a Hero deals with direct damage Spells.